Hardpoints
Utilities
Subsystems
Core
Optional Internals
View Imperial Eagle Builds on the Shipyard
| Good | Not Good |
|---|
| Faster and tougher than the Eagle Mk II | Loses a notable amount of maneuverability compared to the Eagle. You lose the ability to out-turn a lot of ships. |
| Gains a class 3 power plant, and changes a small hardpoint to a medium. | Requires Imperial rank grind. |
| Hunts well in packs just like the Eagle. | Mass sensitive. |
Hardpoint Notes
| Size | Number | Notes |
|---|
| Medium | 1 | Dorsal and central, easy to aim |
| Small | 2 | Ventral and very slightly laterally displaced, but easy to aim. |
Role Ratings
| AX Combat | Doable |
| AX Support | Inconceivable! |
| BGS | |
| Bulk Trade | Inconceivable! |
| Core Mining | Inconceivable! |
| CZ Combat (PvE) | Doable in wings. |
| Exploration | Doable |
| Jumpship | Inconceivable! |
| Laser Mining | Inconceivable! |
| Mats Collector | |
| Passenger Boat | Inconceivable! |
| Powerplay | |
| PvP Combat | |
| Racing | Doable |
| Rares Trade | |
| Res/CNB Combat (PvE) | Doable solo, viable in wings. |
| Search and Rescue | |
| Taxi | |