Keelback

Overview

Ship SizeHardpoints
Medium2M, 2S
GoodNot Good
The cheapest ship that can carry a fighter hangar.Only fits the smallest fighter hangar, so if the fighter is destroyed you have to wait.
It’s secretly very cool. Go get one and be quietly smug about it.Power distributor is small, so your weapon options will be limited.
It can have excellent hull integrity for its size. TBH it’s kind of just a box for the fighter to sit in, effectiveness wise.

Systems

{ "type": "internal", "i": "drive" }{ "type": "internal", "i": "drive" }{ "type": "internal", "i": "PP" }{ "type": "internal", "i": "FSD" }{ "type": "internal", "i": "life support" }{ "type": "internal", "i": "distributor" }{ "type": "internal", "i": "1" }{ "type": "internal", "i": "2" }{ "type": "internal", "i": "3" }{ "type": "internal", "i": "4" }{ "type": "internal", "i": "5" }{ "type": "internal", "i": "6" }{ "type": "internal", "i": "7" }{ "type": "gunsight", "cl": "gun", "i": 0 }{ "type": "hard_point", "cl": "gun", "i": 1 }{ "type": "gunsight", "cl": "gun", "i": 3 }{ "type": "hard_point", "i": 1 }{ "type": "misc", "i": "thrusters" }{ "type": "utility", "i": 1 }{ "type": "other", "i": "cargo hatch" }{ "type": "misc", "i": "landing gear" }{ "type": "utility", "i": 3 }{ "type": "utility", "i": 2 }{ "type": "hard_point", "i": 2 }{ "type": "hard_point", "i": 4 }{ "type": "hard_point", "i": 3 }{ "type": "misc", "i": "thrusters" }{ "type": "misc", "i": "thrusters" }{ "type": "misc", "i": "thrusters" }{ "type": "misc", "i": "thrusters" }{ "type": "misc", "i": "thrusters" }{ "type": "misc", "i": "thrusters" }{ "type": "misc", "i": "thrusters" }{ "type": "misc", "i": "thrusters" }{ "type": "misc", "i": "thrusters" }{ "type": "misc", "i": "thrusters" }{ "type": "misc", "i": "thrusters" }{ "type": "misc", "i": "thrusters" }{ "type": "misc", "i": "thrusters" }{ "type": "misc", "i": "thrusters" }{ "type": "misc", "i": "thrusters" }{ "type": "misc", "i": "thrusters" }{ "type": "misc", "i": "thrusters" }{ "type": "misc", "i": "thrusters" }{ "type": "misc", "i": "thrusters" }{ "type": "misc", "i": "landing gear" }{ "type": "misc", "i": "landing gear" }{ "type": "misc", "i": "thrusters" }{ "type": "misc", "i": "thrusters" }{ "type": "misc", "i": "thrusters" }{ "type": "misc", "i": "thrusters" }{ "type": "other", "i": "fighter bay" }{ "type": "hard_point", "cl": "gun", "i": 2 }{ "type": "hard_point", "cl": "gun", "i": 3 }{ "type": "hard_point", "cl": "gun", "i": 4 }{ "type": "other", "i": "canopy" }{ "type": "other", "i": "canopy" }{ "type": "misc", "i": "heat vents" }{ "type": "misc", "i": "heat vents" }{ "type": "misc", "i": "heat vents" }{ "type": "misc", "i": "heat vents" }

Hardpoints

Utilities

Subsystems

Core

Optional Internals

Role Ratings

AX Combat
AX Support
BGS
Bulk Trade
Core Mining
CZ Combat (PvE)Doable
Exploration
Jumpship
Laser Mining
Mats Collector
Passenger Boat
Powerplay
PvP Combat
Racing
Rares Trade
Res/CNB Combat (PvE)Viable
Search and Rescue
Taxi