Krait Phantom

Overview

Ship SizeHardpoints
Medium2L, 2M
GoodNot Good
The best pound for pound explorer ship. Normal space agility is a little slower than you think, so not the best turn fighter.
Faster and more maneuverable than the Krait Mk II.Loses a fair bit of firepower compared to the Krait Mk II. (One large and the SLF).
Fits all of the useful exploration modules. 
Power plant gives a ton of extra power. Feel free to downsize.
Class 7 PD runs 4 hardpoints without breaking a sweat, so go wild.

Systems

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Hardpoints

Utilities

Subsystems

Core

Optional Internals

Role Ratings

AX Combat
AX Support
BGS
Bulk TradeDoable
Core MiningDoable
CZ Combat (PvE)Viable
ExplorationIdeal
JumpshipIdeal
Laser MiningDoable
Mats CollectorViable
Passenger Boat
Powerplay
PvP Combat
Racing
Rares TradeViable
Res/CNB Combat (PvE)Viable
Search and RescueDoable
TaxiViable