Hardpoints
            
            Utilities
            
            
            Subsystems
            
            
            Core
            
            
            Optional Internals
            
         
     
    
    
View Type-9 Heavy Builds on the Shipyard
| Good | Not Good | 
|---|
| Hauls the second most potential cargo in the game… | It looks and mooooooves like a Space Cow. 
 | 
| …at less than half the price of the ship with the most.  There’s always a role for cheap cargo movement. | NPC factions use this as a combat ship. Don’t be that guy. | 
| You can’t be mass locked by all small and most medium ships. | The ships that can mass lock you are a real threat. | 
| Large fuel tank. |  | 
hardpoint Notes
| Size | Number | Notes | 
|---|
| Medium | 3 | One is ventral and centered.  Two are dorsal and widely laterally displaced. | 
| Small | 2 | Set on the bow, slightly laterally displaced, easy to aim. | 
Role Ratings
| AX Combat | Inconceivable! |  | 
| AX Support | Inconceivable! |  | 
| BGS |  |  | 
| Bulk Trade | Ideal |  | 
| Core Mining | Doable | (Core mining requires at least some maneuverability) | 
| CZ Combat (PvE) | Inconceivable! |  | 
| Exploration | Doable |  | 
| Jumpship | Inconceivable! |  | 
| Laser Mining | Viable |  | 
| Mats Collector | Doable |  | 
| Passenger Boat | Doable |  | 
| Powerplay | Doable |  | 
| PvP Combat | Inconceivable! |  | 
| Racing | Inconceivable! |  | 
| Rares Trade | Doable |  | 
| Res/CNB Combat (PvE) | Inconceivable! |  | 
| Search and Rescue | Doable |  | 
| Taxi | Inconceivable! |  |